Rendering Realistic LEGO Bricks With Raytracing In Unity

Learn how we render realistic looking LEGO dioramas in realtime using Unity HDRP and raytracing. Starting from a stylized look we have upgraded the game to use realistic rendering on PC, to enhance the immersion in the gameplay and story. From lighting and materials to geometry processing and post effects you will get a deep insight into what we have done to get as close to realism as possible with a small team in a limited timeframe. All while still using the same assets for other versions of the game.

This talk was originally presented at GTC2021